Posted by Corey Dangel
art direction on cruise control… In isolation, the art direction tasks on Dungeon Siege were fairly light but given the number of tasks to juggle there was always plenty to do. In publishing you are typically covering multiple projects at the same time and I was reviewing artwork every day for Dungeon Siege, Asheron’s Call […]
Posted by Corey Dangel
Incubating Greatness… I spent about a year as the Creative Director on a small team positioned inside of Microsoft’s incubation group. Our charter was to seed some creative games, targeted at kids, that took advantage of the Windows operating system and the features unique to personal computers (i.e. hard drive + ubiquitous mouse and keyboard). […]
Posted by Corey Dangel
the constant state of change Lured by the charisma of Scott Wallin and Ron Gilbert (creator of Maniac Mansion, Monkey Island and S.C.U.M), I left a fortune in Microsoft stock options to join the company that just released Total Annihilation. The game was a critical success, the studio was growing, and the opportunity looked to […]
Posted by Corey Dangel
a Before and After story… One of the first projects I received upon my return to Microsoft was working with an external team to develop a game and build IP around what was originally an Xbox tech demo called “Two to Tango”. It featured a very butch girl named Raven and her pet robot, Rex. […]
Posted by Corey Dangel
The embedded flash file below is a high-level overview of my work from 1994-1999. It is intended to be narrated over as it contains a healthy mix of things I directed and things I created. For a full-size version click on this link. It will open up in a new window.
Posted by Corey Dangel
My resume covers the last 20 years of professional work.
Posted by Corey Dangel
a long time ago… No, seriously. Before grunge was a fad, before Curt Cobain was a household name, before the “internet” and multimedia, way back in the late 80s I started doing freelance design work under the moniker CDFX. Armed with a Macintosh barely powerful enough to control a modern microwave, I set out to […]
Posted by Corey Dangel
The intent of this site is to cover the last 15 years of my professional life in a blog format. As the work of an Art Director is varied and complex, I feel that a text AND image friendly format allows me to speak the most clearly about my approach to design and art direction. […]