c.dangel.run

a catalogue of my professional work

Corey Dangel has been an Art Director for 15 years. He spent the last four years establishing the visual direction for The Agency, a critically anticipated title for PC and PS3. Prior to SOE, Corey spent nearly a dozen years living the life of an elite art director in the games division of Microsoft. Focused principally on online games, Corey spent his first tour of duty working on several groundbreaking titles including the Internet Gaming Zone, Fighter Ace, and Asherons Call. A two-year hiatus sent Corey to Cavedog/Humongous Entertainment where he helped bring the Total Annihilation franchise to the online world. A return to Microsoft had him working on a variety of PC and Xbox games, most notably Dungeon Siege, Psychonauts, and Mythica. Corey attended Western Washington University, where he graduated with a Bachelor of Science in Visual Communication. Outside of work, Corey pretends to be a rock star in his circularly referential band, AgentC. He makes a fine martini, too.

For more info: LinkedIn Profile

CDFX

Posted by Corey Dangel On May - 23 - 2009

a long time ago…



No, seriously. Before grunge was a fad, before Curt Cobain was a household name, before the “internet” and multimedia, way back in the late 80s I started doing freelance design work under the moniker CDFX. Armed with a Macintosh barely powerful enough to control a modern microwave, I set out to make a name for myself as a graphic designer.


And I did alright. Not great, but alright. I managed to do quite a bit of work in the area of album cover design and got a good bit of repeat work doing promotional materials and demo packets for local bands.


At some point I’ll post a couple of the more interesting pieces up here. I did do some work for various Pacific Northwest startups, like the Posies, Screaming Trees, and Nasty Mix Records (Sir MixaLot’s label). Though most of my work was for bands like RhinoHumpers, and Devastationwagon. You’ve heard of them? I’m impressed.


Ultimately, this experience led me to Microsoft where I ended up contracting my services to the fledgling multimedia group and ultimately landed a full-time gig as a blue card carrying MicroSerf.

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E3 2007 interview with Corey Dangel. 9 minutes.

Interview with Ten Ton Hammer

Posted by Corey Dangel

The Agency – Showtime

Posted by Corey Dangel
May-27-2009

The Agency – From Pitch to Production

Posted by Corey Dangel
May-27-2009

Mythica – the Product

Posted by Corey Dangel
May-27-2009

Mythica – the Process

Posted by Corey Dangel
May-26-2009

MGS – Psychonauts

Posted by Corey Dangel
May-26-2009