c.dangel.run

a catalogue of my professional work

Corey Dangel has been an Art Director for 15 years. He spent the last four years establishing the visual direction for The Agency, a critically anticipated title for PC and PS3. Prior to SOE, Corey spent nearly a dozen years living the life of an elite art director in the games division of Microsoft. Focused principally on online games, Corey spent his first tour of duty working on several groundbreaking titles including the Internet Gaming Zone, Fighter Ace, and Asherons Call. A two-year hiatus sent Corey to Cavedog/Humongous Entertainment where he helped bring the Total Annihilation franchise to the online world. A return to Microsoft had him working on a variety of PC and Xbox games, most notably Dungeon Siege, Psychonauts, and Mythica. Corey attended Western Washington University, where he graduated with a Bachelor of Science in Visual Communication. Outside of work, Corey pretends to be a rock star in his circularly referential band, AgentC. He makes a fine martini, too.

For more info: LinkedIn Profile

MGS – Tork

Posted by Corey Dangel On May - 26 - 2009

Tork_in_Action

character platformers
on the verge of extinction…



The final publisher for this game was actually Ubisoft, but I worked for about 18 months on Tork, splitting my time between Psychonauts, Mythica, and miscellaneous Studio responsibilities. We signed this title at what turned out to be the beginning of the rapid decline in interest for character based platform adventures. And at the point where the financials no longer made sense for us, Microsoft allowed the developer (Tiwak) to pursue a new publisher. Regardless, I spent a good amount of time on this title and helped it get off the ground.


Aside from traveling back and forth to France my job was to keep production on track, help their art team focus on the right priorities, and assist the marketing team by creating screenshots and gameplay trailers.




release date: 2005





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E3 2007 interview with Corey Dangel. 9 minutes.

Interview with Ten Ton Hammer

Posted by Corey Dangel

The Agency – Showtime

Posted by Corey Dangel
May-27-2009

The Agency – From Pitch to Production

Posted by Corey Dangel
May-27-2009

Mythica – the Product

Posted by Corey Dangel
May-27-2009

Mythica – the Process

Posted by Corey Dangel
May-26-2009

MGS – Psychonauts

Posted by Corey Dangel
May-26-2009