Games for Kids
Incubating Greatness…
I spent about a year as the Creative Director on a small team positioned inside of Microsoft’s incubation group. Our charter was to seed some creative games, targeted at kids, that took advantage of the Windows operating system and the features unique to personal computers (i.e. hard drive + ubiquitous mouse and keyboard). I was in charge of art, sound, and game design on the two titles started. I was also responsible for pitching new IP for development…it was exciting and rewarding but ultimately the projects ran out of steam as it is simply very difficult to make a compelling business case for kids PC games.
Notes:
Novo in conjunction with Amaze Entertainment
Kooligans, codename Spanky, with Breakaway Games
outline my role as creative director
-coaching visuals to ensure cohesion and consistency
-reviewing gameplay systems to make sure games are easy to grasp and fun to play
E3 2007 interview with Corey Dangel. 9 minutes.